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Michael-Flaherty

36 Audio Reviews

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Very nice!

I think you're very talented and this song shows it. I particularly like the orchestration, even when the melody repeats a couple lines I feel like instruments are always finding new things to do. I could learn a few things from you. Keep making awesome music!

Deemo-R responds:

Thanks Octo, that means a lot to me! I very much enjoy your stuff and think I could probably learn more from you than you could from me, hehe. I'll certainly keep making stuff! :3

What virtual instruments do you use? I love em! They remind me so much of FFVII instruments. The song is very impressive. I have no trouble visualizing this in a game accompanying the story you're telling. Good Job!

Calamaistr responds:

Tbh i putted this in the game section because its not pure classical, its the closest to game music but its really a 'score', like a soundtrack, theres no pure section for that.

It could be game if it had to be i suppose but its meant as a movie more i suppose.

The instruments i use are of the SGM-V2 pack.
All high fidelity classical instrumentation, i tend to tweak them alot.

thanks for your review.
-cal.

Its pretty boss, has variety to it, more importantly it sounds full and loud. I'll give it 4 stars just cause its so short and only a drop, but I'm sure a full version of this would get 5 from me.

Keep it up man!

ChickenTechno responds:

Thanks man! I haven't made anything like this in awhile because fl studio would flip out if I only had two nl massive plugins being used in the track. This one I pretty much did without drums first, and then I'd bounce it down to a sound file. I already have the full track under way. Once again thank you for the comment. I like to see what others say about the track; it sort of helps me in a way. : )

That's really impressive for 2 weeks. The song's got a good pace to it. That's all I got. Keep it up!

The sounds are all magical, like I hate how much I can't even begin to dissect what I'm hearing, but its beautiful. It's got that classic ZipZipper glitchy snappiness to it, which is always nice. There's no real melody to it though which is fine, thats not what you're goin for, it just something personally I crave but I can certainly respect what you're doin. It sounds damn fine. Good job as always!

ZipZipper responds:

I actually crave melodies a lot too, but you obviously see that that wasn't necessarily the point here thanks love! <3

Yeah, I can't tell you how much you perfectly nailed that Metroidesque vibe. Has a very nice atmospheric sound, and there's a lot of detail and plenty going on that I think it really doesn't get repetitive. The beat at 2:10 is very nice, I wish it was just a tide wider, and maybe also a little lighter, I don't know. I guess you don't really want to call attention to anything in your song. The piece also grows in a very organic way, like I said, what you were attempting to do, it seems you did exceptionally. I am totally exploring dark space caves listening to this. Maybe this wasn't intentional, but it also seems to be lacking in the higher frequencies making it perfectly suited to be accompanied by a game's sound effects. And it loops like a dream, what more could you ask for. So yeah, 5/5, Also I scouted you and Fan'd you. Keep doin good work.

Deemo-R responds:

Oh man, I don't know why I took so long to respond to this! I actually thought I did at one point, heh... ^^;

Thanks so much, man! I'm glad you thought it did the Metroid vibe justice! Actually, the lack of higher frequencies wasn't me predicting the need for SFX; I worked on it to the SFX of a game, so that came basically as a result of that. xD

I'll make sure to take your thoughts into account if I ever update this song, because I was thinking maybe the drums could use a bit of fine tuning, as well. I feel a bit dumb for asking the question, but what exactly do you mean by "wider"? Varied, panned a bit further, or something else?

By the way, thanks so much for the scout! <3

I've always said there isn't enough psychadelic space dub funk, way to step up to the plate chief. For real though very good sound, love the speach, love the synth at 1:28. I'd prefer if the snare had more of a presence but hey thats just me. And I felt the singing vocals were just a little too far in the back. But the beat felt alive, and you had a nice use of space type sounds.

Tzarnaz responds:

haha, thank you so much for the feedback! you're absolutely right about the snare, thanks. this is a new genre to me, but I had so much fun making this song - expect more stuff like this! :)

This is so stupidly personal, but I kind of wish the echo on those synth boomwhackers was a little less pronounced, but on to some serious analysis, I like the sound of it a lot. Especially those chords with the ever so light vibrato on 'em, those are beautiful. The song doesn't venture very song, but you know what? I think you captured the 'space abyss' tone pretty spot on, so you're gettin all my stars.

...please please tell me what particular vst you're using for those chords, if you want, no big deal

skipspace responds:

Thanks a ton! I like how you understood the point that it's not supposed to be like a regular song, since it's more ambient/background. As for the chords, I made them with the Harmless synth in FL. Just some attack and release, and messed about with the harmonics. Message me if you want some more in depth info about what I did with it though, i'm glad to share.

Music! Yay!

Michael Flaherty @Michael-Flaherty

Age 33, Male

Madison, Wisconsin

Joined on 12/17/06

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